Exo-input System for Disabled and Older People in E-sports


The project was about how to insert gaming into rehabilitation because aging and technology growth are two of the big issues in the 21st century. Population aging is a worldwide social problem and the associated health issue and requirements to rehabilitation services also increase accordingly. With the assistance of our system, patients could perform rehabilitation while playing the online game. We tried to encourage and motivate the disabled and elderly to finish their rehab exercises with their family and bring them closer. And we were very pleased to receive the 1st runner-up of the Interdepartmental Final Year Projects 2021/2022.


FENG BME students

Ms. CHING Sum Yuet Adora
Ms. SIT Ka Yee
Mr. CHEUNG Yiu Chuen
Ms. LAM Ka Hing Peggy

Faculty of Engineering


  • 1st Runner-up, Interdepartmental Final Year Projects 2021/2022

Domain Expertise:

  • Population Aging
  • Exo-input System
  • Rehabilitation
  • Physiotherapy
  • Gaming

Outstanding Attributes:

  • Professional Competences
  • Teamwork
  • Global Outlook
  • Innovative Problem-solver